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SNACK ON
Early interface and visual design work exploring hierarchy, interaction, and presentation.
A timeline of the work that shaped how I design, build, test, and think.
Early interface and visual design work exploring hierarchy, interaction, and presentation.
Responsive implementation work translating design direction into real interfaces.
Clearer information architecture and hierarchy for research-focused content.
A large-scale redesign balancing accessibility, content density, and visual clarity.
Reusable patterns for complex editorial content and multilingual pages.
Concept-led identity work exploring growth, transformation, and modular forms.
A playful but structured portfolio combining interaction, development, and visual storytelling.